This guide shows how to set up your SDK development environment todeploy Cordova apps for iOS devices such as iPhone and iPad,and how to optionally use iOS-centered command-line tools in yourdevelopment workflow. You need to install the SDK tools regardless ofwhether you want to use these platform-centered shell toolsor cross-platform Cordova CLI for development. For a comparison of the twodevelopment paths, see the Overview.For details on the CLI, see Cordova CLI Reference.
Best iPhone to do list app for users who want to manage tasks and calendar events in the same place Fantastical brings two of your iPhone's best built-in features together under one interface. The app uses the iOS Calendar and Reminders systems to display and manage your events and reminders in chronological order. Some iOS apps are for iPhone only, but that doesn’t mean you can’t download iPhone apps onto an iPad and use them on iPad too. Many iPad users would rather use the scaled up iPhone version of an app that is intended for a different screen device than no version of the app at all.
Requirements and Support
Apple® tools required to build iOS applications only run on the OS Xoperating system on Intel-based Macs. Xcode® 8.0 (the minimum requiredversion) runs only on OS X version 10.11.5 (El Capitan) or greater, andincludes the iOS 10 SDK (Software Development Kit). To submit apps tothe Apple App Store℠ requires the latest versions of the Apple tools.
You can test many of the Cordova features using the iOS simulatorinstalled with the iOS SDK and Xcode, but you need an actual device tofully test all of the app's device features before submitting to theApp Store. The device must have at least iOS 9 installed, theminimum iOS version supported since the release of cordova-ios v4.4.0.
Installing the RequirementsXcode
There are two ways to download Xcode:
Once Xcode is installed, several command-line tools need to be enabledfor Cordova to run. From the command line, run:
Deployment Tools
The ios-deploy tools allow youto launch iOS apps on an iOS Device from the command-line.
To install it, run the following from command-line terminal:
Project Configuration
Installing Xcode will mostly set everything needed to get started with the native side of things.You should now be able to create and build a cordova project.For more details on installing and using the CLI, refer to Create your first app guide.
Deploying to Simulator
To preview the app in the iOS simulator:
Only one simulator may run at a time, so if you want to test the app in a different simulator, you need to quit the simulator application and run a different target within Xcode.
Xcode comes bundled with simulators for the latest versions of iPhoneand iPad. Older versions may be available from the Xcode →Preferences... → Components panel.
Deploying to Device
For details about various requirements to deploy to a device, referto the Launch Your App On Devices section ofApple'sAbout App Distribution Workflows.Briefly, you need to do the following before deploying:
To deploy to the device:
Signing an App
First, you should read through the Code Signing Support Pageand the App Distribution Workflows.
Using Flags
To sign an app, you need the following parameters:
Using build.json
Alternatively, you could specify them in a build configuration file (
build.json )using the --buildConfig argument to the same commands. Here's a sample of abuild configuration file:
For automatic signing, where provisioning profiles are managed automatically by Xcode (recommended):
For manual signing, specifying the provisioning profiles by UUID:
Xcode Build Flags
If you have a custom situation where you need to pass additional build flags to Xcode you would use one or more
--buildFlag options to pass these flags to xcodebuild . If you use an xcodebuild built-in flag, it will show a warning.
You can also specify a
buildFlag option in build.json above (the value for the buildFlag key is a string or an array of strings).
Debugging
For details on the debugging tools that come with Xcode, see this articleand this video.
Open a Project within Xcode
Cordova for iOS projects can be opened in Xcode. This can be useful ifyou wish to use Xcode built in debugging/profiling tools or if you aredeveloping iOS plugins. Please note that when opening your project in Xcode,it is recommended that you do NOT edit your code in the IDE. This will edit the codein the
platforms folder of your project (not www ), and changes are liable to be overwritten.Instead, edit the www folder and copy over your changes by running cordova build .
Plugin developers wishing to edit their native code in the IDE should use the
--link flag when adding theirplugin to the project via cordova plugin add. This will link the files so that changes to the plugin files in theplatforms folder are reflected in your plugin's source folder (and vice versa).
Once the ios platform is added to your project and built using
cordova build , you can open it fromwithin Xcode. Double-click to open the ${PROJECT_NAME}/platforms/ios/${PROJECT_NAME}.xcworkspace file or open Xcode from your terminal:
The screen should look like this:
Platform Centered Workflow
cordova-ios includes a number of scripts that allow the platform to be usedwithout the full Cordova CLI. This development path may offer you a greaterrange of development options in certain situations than the cross-platform cordova CLI.For example, you need to use shell tools when deploying a customCordova WebView alongside native components. Before using thisdevelopment path, you must still configure the SDK environmentas described in Requirements and Supportabove.
For each of the scripts discussed below, refer to Cordova CLI Reference for more information on theirarguments and usage. Each script has a name that matches the corresponding CLIcommand. For example,
cordova-ios/bin/create is equivalent tocordova create .
To get started, either download the cordova-ios package fromnpm orGithub.
To create a project using this package, run the
create script in the bin folder:
To run the app, use the
run script in the bin folder:
The created project will have a folder named
cordova inside that containsscripts for the project-specific Cordova commands (e.g. run , build , etc.).
To install plugins in this project, use the Cordova Plugman Utility.
Upgrading
Refer to this article for instructions to upgrade your
cordova-ios version.
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The iPhone and iPad are capable of recording 4K videos at high frame-rate, and we all enjoy the video quality while viewing on the iDevice. But the pain starts when you decide to watch that video on a big screen like your iMac or a smart TV using a pen drive. You may think, what is the pain in that? Let me tell you that you cannot merely send such a large video file from iPhone.
Of course, it’s not the end of the world. What I meant is that you cannot just Email, WhatsApp, or iMessage large video files from iPhone or iPad. But hang in there, we will discuss a lot of other straightforward options to do just that. All the choices that we mention here are entirely free and also secure. Before we jump to the solution, it is crucial to understand the size limit in iMessage and Email app.
Understanding File Sharing Limits
It’s a no brainer that we can share files through iMessage or Email, but there is a file size limit in both the apps. iMessage content limit is 100MB per message and the Mail app limits attachments to 20MB. Due to these limitations, sending files over this size limit needs a workaround. So let’s see what options do we have to send a large video file from iPhone/iPad.
How to Send a Large Video from iPhone to Email, Mac or Windows PC#1. Send it Using Mail Drop
One of the most comfortable options to send large video files is using the Mail Drop feature of iOS. It works similar to sending a file as an attachment, but there is a small difference. The attachment stays in the Email forever, while the Mail Drop generates a download link to the file, which is valid for 30 days.
To send a large video file, open Photos app, select the video and tap the Share icon. From the list of options, choose Mail and compose Mail as usual. After you tap the Send button, Mail app will notify you that file is too large for attachment. In that warning itself, there’s an option called “Mail Drop.” Tap on that, and you are done. To give you a brief, Mail Drop uploads the file to iCloud account and sends the downloadable link to the recipient.
#2. Send it through iCloud
Apple iCloud offers 5GB of free storage when you create a new account. This 5GB storage may also have your iPhone/iPad backup, along with photos, contacts, reminders, and many other things. If you have enough space left, you can upload the video file to iCloud and then create a Dropbox-like shareable link. You can then send this link to anyone, and they can download the file.
This method is practical only if you want to send the video file to someone else. It’s not useful if you want to transfer files between your own devices. Because first, you’ll have to wait for the large file to upload, and then wait for the file to download on other devices.
#3. Use AirDropDo I Need A Mac To Make Ios Apps Download![]()
This is merely a formality to say because if you are reading this post, you are likely sharing large video files from an Apple device to a non-Apple device. Just in case, if you forgot about AirDrop, let me remind you that you can send files of any size between Apple devices using AirDrop.
#4. Third-Party Cloud Storage
Apart from iCloud, you can share large files through other cloud providers like Dropbox and Google Drive. I would personally recommend Google Drive, mainly because they offer 15GB of free storage, which I guess should be enough.
Do I Need A Mac To Make Ios Apps Using
Download Google Drive from the App store → Upload your video file → Copy Downloadable link → Share it with friends or family.
#5. Using Third-party Sharing Apps
If you aren’t sharing the file with friends or family, nor you are transferring to other Apple device of your own, then you can use third-party apps like Xender or SHAREit. Both the apps are platform-independent, which means you can transfer files between iOS to Windows or Android.
You can download any one of the apps on your iPhone/iPad. If you are using a Windows PC, you need to tap on “Connect to PC” in the app on your iPhone and then send the file. If you are transferring to Android, you need to tap “Receive” on the Android device after opening the app to send the file.
Do I Need A Mac To Make Ios Apps Without
Wrapping up…
All the methods mentioned above are entirely free, and they are safe as well. There are many other third-party tools available for Mac and Windows that asks you to connect your device with PC and then do the transfer. However, I would personally never recommend doing that; mainly for the security concern. I wouldn’t trust anything that’s not available on the App Store.
Related articles:
Do I Need A Mac To Make Ios Apps
Do you know of any other safe way to send large video files from iPhone? Share it in the comments.
Suraj is a digital marketing expert on the iGB's team. He contributes to the social media section along with tips and tricks for iPhone, Apple Watch. Apart from blogging, he likes to work out as much as he can in his gym and love to listening to retro music.
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